ProjectWIND/dnd5e/config/skills.json

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{
"athletics": {
"name": "运动",
"ability": "strength",
"description": "用于爬行、跳跃、游泳等体力活动"
},
"acrobatics": {
"name": "杂技",
"ability": "dexterity",
"description": "用于保持平衡、翻滚和灵巧动作"
},
"sleight_of_hand": {
"name": "巧手",
"ability": "dexterity",
"description": "用于扒窃、隐藏物品和巧妙操作"
},
"stealth": {
"name": "潜行",
"ability": "dexterity",
"description": "用于隐匿和悄无声息地移动"
},
"arcana": {
"name": "奥秘",
"ability": "intelligence",
"description": "关于法术、魔法物品和奥术现象的知识"
},
"history": {
"name": "历史",
"ability": "intelligence",
"description": "关于历史事件、传说人物和古老王国的知识"
},
"investigation": {
"name": "调查",
"ability": "intelligence",
"description": "用于寻找线索、推理和分析信息"
},
"nature": {
"name": "自然",
"ability": "intelligence",
"description": "关于地形、植物、动物和天气的知识"
},
"religion": {
"name": "宗教",
"ability": "intelligence",
"description": "关于神祇、仪式、祈祷和宗教等级的知识"
},
"animal_handling": {
"name": "驯兽",
"ability": "wisdom",
"description": "用于安抚驯化动物或让野兽保持冷静"
},
"insight": {
"name": "洞察",
"ability": "wisdom",
"description": "用于判断他人的真实意图和情绪"
},
"medicine": {
"name": "医药",
"ability": "wisdom",
"description": "用于稳定濒死角色和诊断疾病"
},
"perception": {
"name": "察觉",
"ability": "wisdom",
"description": "用于注意隐藏物体、角色或生物"
},
"survival": {
"name": "生存",
"ability": "wisdom",
"description": "用于追踪、觅食和在野外求生"
},
"deception": {
"name": "欺骗",
"ability": "charisma",
"description": "用于隐瞒真相或说服他人相信谎言"
},
"intimidation": {
"name": "威吓",
"ability": "charisma",
"description": "用于通过威胁影响他人"
},
"performance": {
"name": "表演",
"ability": "charisma",
"description": "用于娱乐观众,包括音乐、舞蹈、戏剧等"
},
"persuasion": {
"name": "说服",
"ability": "charisma",
"description": "用于善意地影响他人或达成友好协议"
}
}